Resupply

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House Rules

Reload type Time Taken Unit
At base/Stopped with collier/tanker/supply ship 1 minute Missile Size Point/1000L/MSP
Stopped without collier/tanker/supply ship 10 minutes Missile Size Point/1000L/MSP
Moving with or without collier/tanker/supply ship 20 minutes Missile Size Point/1000L/MSP


The actual resupply value to use will be the larger of: Total Supply transferred / number of resupply vessels OR largest supply transferred for a single ship. For these purposes, resupply occurring at a colony will always use the second value, as it is assumed Fleet depots have enough capacity to resupply any number of ships simultaneously.

These rules will only be used during times of potential conflict. During peacetime, resupply will continue to be instantaneous.