Difference between revisions of "Ship Components"
(→Mineral Costs, Designed Components) |
(→Mineral Costs, Designed Components) |
||
(3 intermediate revisions by one other user not shown) | |||
Line 8: | Line 8: | ||
{| class="wikitable" {{table}} | {| class="wikitable" {{table}} | ||
| align="center" style="background:#f0f0f0;"| | | align="center" style="background:#f0f0f0;"| | ||
+ | | align="center" style="background:#f0f0f0;"|'''Design Tutorial''' | ||
| align="center" style="background:#f0f0f0;"|'''[[Duranium]]''' | | align="center" style="background:#f0f0f0;"|'''[[Duranium]]''' | ||
| align="center" style="background:#f0f0f0;"|'''[[Neutronium]]''' | | align="center" style="background:#f0f0f0;"|'''[[Neutronium]]''' | ||
Line 19: | Line 20: | ||
| align="center" style="background:#f0f0f0;"|'''[[Corundium]]''' | | align="center" style="background:#f0f0f0;"|'''[[Corundium]]''' | ||
| align="center" style="background:#f0f0f0;"|'''[[Gallicite]]''' | | align="center" style="background:#f0f0f0;"|'''[[Gallicite]]''' | ||
− | |||
|- align="center" | |- align="center" | ||
− | | Active Sensors / Missile Fire Control||X||||||||||||||||X|||||| | + | | Active Sensors / Missile Fire Control||[http://forums.somethingawful.com/showthread.php?threadid=3474164&pagenumber=16#post402770054]||X||||||||||||||||X|||| |
+ | |- align="center" | ||
+ | | Beam Fire Control||[http://forums.somethingawful.com/showthread.php?threadid=3474164&pagenumber=25#post403569938]||X||||||||||||||||X|||| | ||
|- align="center" | |- align="center" | ||
− | | | + | | EM Sensor||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=6#post402202974]||X||||||||||||||||X|||| |
|- align="center" | |- align="center" | ||
− | | | + | | Engines||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=9#post402259689]||X||||||||||||||||||||X |
|- align="center" | |- align="center" | ||
− | | Engines|| | + | | Jump Engines||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=168#post416520964]||X||||||||||||||X|||||| |
|- align="center" | |- align="center" | ||
− | | Magazine||X||S||||X | + | | Magazine||[http://forums.somethingawful.com/showthread.php?threadid=3474164&pagenumber=21&perpage=40#post403208004]||X||S||||X|||||||||||||| |
|- align="center" | |- align="center" | ||
− | | Meson Cannon||X||||||||X||||||||||X | + | | Meson Cannon||[http://forums.somethingawful.com/showthread.php?threadid=3474164&pagenumber=25#post403569938]||X||||||||X||||||||||X|| |
|- align="center" | |- align="center" | ||
− | | Missile Launcher||X||||||X | + | | Missile Launcher||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=9#post402259689]||X||||||X|||||||||||||| |
|- align="center" | |- align="center" | ||
− | | Power Plants||X||||||||X | + | | Power Plants||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=12#post402474699]||X||||||||X|||||||||||| |
|- align="center" | |- align="center" | ||
− | | Thermal Sensor||X||||||||||||||||X | + | | Thermal Sensor||[http://forums.somethingawful.com/showthread.php?threadid=3474164&userid=0&perpage=40&pagenumber=6#post402202974]||X||||||||||||||||X|||| |
|- align="center" | |- align="center" | ||
|} | |} | ||
Line 43: | Line 45: | ||
===Mineral Costs, Standard Components=== | ===Mineral Costs, Standard Components=== | ||
{| class="wikitable" {{table}} | {| class="wikitable" {{table}} | ||
− | | align="center" style="background:#f0f0f0;"|'''''' | + | | align="center" style="background:#f0f0f0;"| |
+ | | align="center" style="background:#f0f0f0;"|'''Description''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Size (HS) (Tons)''' | ||
+ | | align="center" style="background:#f0f0f0;"|'''Crew Requirement''' | ||
| align="center" style="background:#f0f0f0;"|'''[[Duranium]]''' | | align="center" style="background:#f0f0f0;"|'''[[Duranium]]''' | ||
| align="center" style="background:#f0f0f0;"|'''[[Neutronium]]''' | | align="center" style="background:#f0f0f0;"|'''[[Neutronium]]''' | ||
Line 57: | Line 62: | ||
| align="center" style="background:#f0f0f0;"|'''Wealth (million €)''' | | align="center" style="background:#f0f0f0;"|'''Wealth (million €)''' | ||
|- | |- | ||
− | | Bridge||5||||5||||||||||||||||||10 | + | | Bridge||Provides command and control to the vessel. All vessels larger than 1000 tons require a bridge.||1 HS (50 tons)||5||5||||5||||||||||||||||||10 |
|- | |- | ||
− | | Crew Quarters||5||||||||||10||||||||||||15 | + | | Crew Quarters||Provides living facilities for 250 crewmen.||1 HS (50 tons)||5||5||||||||||10||||||||||||15 |
|- | |- | ||
− | | Engineering Spaces||10||||||||||||||||||||||10 | + | | Engineering Spaces||Engineering spaces reduce the base failure rate of a ship based on the proportion of a ship's size devoted to engineering spaces.||1 HS (50 tons)||10||10||||||||||||||||||||||10 |
|- | |- | ||
− | | Fuel Storage||10||||||||||||||||||||||10 | + | | Fuel Storage||Provides tankage for 50,000 liters of refined sorium.||1 HS (50 tons)||3||10||||||||||||||||||||||10 |
|- | |- | ||
− | | Troop Transport Bay||10||10||||||||20||||||||||||40 | + | | Troop Transport Bay||Provides the means necessary to transport one battalion of TN forces.||50 HS (2500 tons)||10||10||10||||||||20||||||||||||40 |
|- | |- | ||
− | | Geological Sensors||25||||||||||||||||75||||||100 | + | | Geological Sensors||Provides geological survey points used to scan heavenly bodies for TNEs. Generates 1 point per hour.||5 HS (250 tons)||25||25||||||||||||||||75||||||100 |
|- | |- | ||
− | | Cargo Handling System||5||||||||||5||||||||||||10 | + | | Cargo Handling System||Reduces load/unload times for freighters and troop transports. Load time is divided by 5*ICEF strength. Each cargo handling system provides 5 ICEF strength.||2 HS (100 tons)||10||5||||||||||5||||||||||||10 |
|- | |- | ||
− | | Cargo Hold||10||||||||||||||||||||||10 | + | | Cargo Hold||Provides stowage for ship components (based on hull spaces of component), installations (0.2 for most installations, 0.04 for research labs and terraforming installations), minerals (5000 tons per hold), or infrastructure (2/hold)||100 HS (5000 tons)||5||10||||||||||||||||||||||10 |
|- | |- | ||
− | | Cryogenic Transport||25||||||||||75||||||||||||100 | + | | Cryogenic Transport||Provides transport for 10,000 cryogenically stored colonists.||50 HS (2500 tons)||10||25||||||||||75||||||||||||100 |
|- | |- | ||
− | | Luxury Passenger Accommodation||25||||||||||75||||||||||||100 | + | | Luxury Passenger Accommodation||Provides luxury travel accommodation for 250 passengers.||50 HS (2500 tons)||100||25||||||||||75||||||||||||100 |
|- | |- | ||
|} | |} |
Latest revision as of 16:55, 27 June 2013
Mineral Costs, Designed Components
In general, larger components use more minerals than smaller ones, and components with more advanced technology use more minerals than less advanced ones.
X = Requires Mineral
S = Requires Mineral in certain circumstances
Design Tutorial | Duranium | Neutronium | Corbomite | Tritanium | Boronide | Mercassium | Vendarite | Sorium | Uridium | Corundium | Gallicite | |
Active Sensors / Missile Fire Control | [1] | X | X | |||||||||
Beam Fire Control | [2] | X | X | |||||||||
EM Sensor | [3] | X | X | |||||||||
Engines | [4] | X | X | |||||||||
Jump Engines | [5] | X | X | |||||||||
Magazine | [6] | X | S | X | ||||||||
Meson Cannon | [7] | X | X | X | ||||||||
Missile Launcher | [8] | X | X | |||||||||
Power Plants | [9] | X | X | |||||||||
Thermal Sensor | [10] | X | X |
Mineral Costs, Standard Components
Description | Size (HS) (Tons) | Crew Requirement | Duranium | Neutronium | Corbomite | Tritanium | Boronide | Mercassium | Vendarite | Sorium | Uridium | Corundium | Gallicite | Wealth (million €) | |
Bridge | Provides command and control to the vessel. All vessels larger than 1000 tons require a bridge. | 1 HS (50 tons) | 5 | 5 | 5 | 10 | |||||||||
Crew Quarters | Provides living facilities for 250 crewmen. | 1 HS (50 tons) | 5 | 5 | 10 | 15 | |||||||||
Engineering Spaces | Engineering spaces reduce the base failure rate of a ship based on the proportion of a ship's size devoted to engineering spaces. | 1 HS (50 tons) | 10 | 10 | 10 | ||||||||||
Fuel Storage | Provides tankage for 50,000 liters of refined sorium. | 1 HS (50 tons) | 3 | 10 | 10 | ||||||||||
Troop Transport Bay | Provides the means necessary to transport one battalion of TN forces. | 50 HS (2500 tons) | 10 | 10 | 10 | 20 | 40 | ||||||||
Geological Sensors | Provides geological survey points used to scan heavenly bodies for TNEs. Generates 1 point per hour. | 5 HS (250 tons) | 25 | 25 | 75 | 100 | |||||||||
Cargo Handling System | Reduces load/unload times for freighters and troop transports. Load time is divided by 5*ICEF strength. Each cargo handling system provides 5 ICEF strength. | 2 HS (100 tons) | 10 | 5 | 5 | 10 | |||||||||
Cargo Hold | Provides stowage for ship components (based on hull spaces of component), installations (0.2 for most installations, 0.04 for research labs and terraforming installations), minerals (5000 tons per hold), or infrastructure (2/hold) | 100 HS (5000 tons) | 5 | 10 | 10 | ||||||||||
Cryogenic Transport | Provides transport for 10,000 cryogenically stored colonists. | 50 HS (2500 tons) | 10 | 25 | 75 | 100 | |||||||||
Luxury Passenger Accommodation | Provides luxury travel accommodation for 250 passengers. | 50 HS (2500 tons) | 100 | 25 | 75 | 100 |